Pressures Shaping Experience

Technology is rapidly reshaping the conditions of human experience. Issues are interconnected, evolving and rarely act in isolation. This is a starting map of some of the most important individual and collective psychological pressures we face.

Issues primarily relating to how the mind processes information, maintains focus, and determines truth.

Attention Capture icon
A1

Attention Capture

Attention & Cognition
Engineered variable rewards and notification loops fragment focus and leave the nervous system chronically overstimulated.
Arrow
Fragmented Attention icon
A2

Fragmented Attention

Attention & Cognition
Frequent switching, interruption and layered stimulation can train attention towards shorter cycles and make sustained concentration harder to maintain.
Arrow
Mental Fatigue icon
A3

Mental Fatigue

Attention & Cognition
Persistent cognitive load and overstimulation can leave the mind tired, reactive and less able to process information with depth.
Arrow
Cognitive Outsourcing icon
A4

Cognitive Outsourcing

Attention & Cognition
When systems increasingly perform the thinking, remembering and formulation we once had to do ourselves, effort falls — but so can the capacities that effort helped develop.
Arrow
Synthetic Authority icon
A5

Synthetic Authority

Attention & Cognition
Fluent machine output can acquire the appearance of knowledge, confidence and judgement, encouraging trust in the form of an answer before its basis is examined.
Arrow
Reality Distortion icon
A6

Reality Distortion

Attention & Cognition
Generated, selected or manipulated representations can make it harder to distinguish appearance from what is actually the case.
Arrow
Loss of Agency icon
B1

Loss of Agency

Agency & Will
Repeated delegation of judgement and action can weaken the capacity and confidence to choose and direct oneself.
Arrow
Loss of Motivation icon
B2

Loss of Motivation

Agency & Will
Automation and external optimisation can weaken intrinsic motivation, initiative and self-directed purpose.
Arrow
Passivity icon
B3

Passivity

Agency & Will
Consumption, automation and delegation reduce active participation in decisions, effort, relationships and everyday life.
Arrow
Algorithmic Steering icon
B4

Algorithmic Steering

Agency & Will
Predictions, recommendations and defaults quietly alter the path through which choices are encountered.
Arrow
Synthetic Persuasion icon
B5

Synthetic Persuasion

Agency & Will
Adaptive systems can generate persuasive language at scale and increasingly tailor it to the person receiving it.
Arrow
Identity Drift icon
C1

Identity Drift

Identity & Self
Repeated narratives, recommendations and feedback gradually shape the sense of who we are and what we should become.
Arrow
Digital Personas icon
C2

Digital Personas

Identity & Self
People construct and maintain mediated versions of themselves for social and digital environments.
Arrow
External Validation icon
C3

External Validation

Identity & Self
Self-worth becomes increasingly dependent on reactions, metrics, visibility and recognition from outside the self.
Arrow
Disembodiment icon
C4

Disembodiment

Identity & Self
Experience becomes increasingly detached from bodily awareness, physical activity and direct sensory engagement.
Arrow
Loss of Meaning icon
E1

Loss of Meaning

Expression & Meaning
Reduced effort, contribution and participation can weaken the processes through which significance and purpose are formed.
Arrow
Loss of Authorship icon
E2

Loss of Authorship

Expression & Meaning
The connection between expression, effort, ownership and the person who creates is weakened or obscured.
Arrow
Substitution icon
E3

Substitution

Expression & Meaning
Generative systems perform creative work in place of the human practice through which skill and expression develop.
Arrow
Cultural Homogenisation icon
E4

Cultural Homogenisation

Expression & Meaning
Optimised recommendation and generation push expression and culture towards more similar, predictable forms.
Arrow
Surveillance icon
F1

Surveillance

Systems & Power
Persistent observation and data collection become normal conditions of participation in digital environments.
Arrow
Behavioural Profiling icon
F2

Behavioural Profiling

Systems & Power
Behavioural data are used to build increasingly detailed models of preferences, vulnerabilities and likely responses.
Arrow
Automated Evaluation icon
F3

Automated Evaluation

Systems & Power
People are increasingly ranked, classified or judged through metrics and automated systems.
Arrow
Institutional Outsourcing icon
F4

Institutional Outsourcing

Systems & Power
Institutions transfer human judgement, responsibility and decision-making to automated systems.
Arrow
Power Asymmetry icon
F5

Power Asymmetry

Systems & Power
Institutions and platforms gain far greater capacity than individuals to observe, predict, classify and influence behaviour.
Arrow